Friday, June 18, 2010
Thursday, June 17, 2010
Still Here
Heya Gang,
Hope everyone's well and that things are fine and dandy out your way. For the few who still drop by my blog I apologize for not posting for such a long time. Many varied specifics have factored into my lack of posting, but hopefully things will get back to normal before too long. But anyway....
The image above was cut from a sequence I boarded a few months ago. Unfortunately the shot wasn't what we needed to really get the point across and thusly was ill-fated to ever see the light of day, but at least I can post it up here. Nothing special of course, but something newer just the same. With any luck, I'll be able to post more from this project soon (NDA's allowing of course).
Be blessed guys and thanks for stopping by!-
Miah
Hope everyone's well and that things are fine and dandy out your way. For the few who still drop by my blog I apologize for not posting for such a long time. Many varied specifics have factored into my lack of posting, but hopefully things will get back to normal before too long. But anyway....
The image above was cut from a sequence I boarded a few months ago. Unfortunately the shot wasn't what we needed to really get the point across and thusly was ill-fated to ever see the light of day, but at least I can post it up here. Nothing special of course, but something newer just the same. With any luck, I'll be able to post more from this project soon (NDA's allowing of course).
Be blessed guys and thanks for stopping by!-
Miah
Thursday, April 08, 2010
Town Square(ish) Color

Heya Gang,
Hope that everyone's doing great and that things are fine and dandy in your neck of the woods. So a while back I posted the rough for this piece with the promise of "color soon to follow". But like most things now-a-days, it ended up taking me a bit longer to finalize than I'd anticipated. Hopefully it came out okay.
Be blessed guys, and thanks for stopping by!-
Miah

This was an accompanying piece for the one above. Tricky getting everything to read properly, but hopefully it came out okay. :)
Tuesday, March 09, 2010
Monday, February 22, 2010
Monday, February 15, 2010
More Raccoon?....updated

Heya Gang!
So here's a much more successful attempt at making HotRod a bit more "raccoon". Thanks to my good buddy, and designer extraordinaire, Steve Lambe for the great feedback that got this fella to where he is now. Having an extra set of eyes that you can trust is absolutely invaluable and this, I think, is a great example of that truth. Thanks for being that extra set for me dude! HotRod says thanks too... :)

-update-
In the end, this design just didn't read as Raccoon. Steve's notes really got me thinking on the right track again... the head shape didn't read right, and the body was just too sleek and thin. It comes across more like a fox in Raccoon's trappings than anything else. Sorry thin and hip raccoon fox.... your day has drawn to a close.
Be blessed guys and thanks for stopping by!
Monday, February 01, 2010
Saturday, January 23, 2010
Poster Work

Heya Gang,
Hope everyone's doing great and that all's well with you and your's. A big thanks too for all you guys that were kind enough to stop by and leave comments about Eaglettes. I'm glad that you enjoyed the development and the short. :)
So this piece is for a project that I just finished up. I don't always have the opportunity to experiment much these days, but this piece was one of those rare exceptions to the rule, so I figured I'd share it with you guys. Hopefully it came out okay. Often times I find it challenging to get the balance on a piece like this right..... you know, really create a strong sense of direction in the work so the viewer knows what to look at first, second, and so on. Night shots have always been kinda tricky to me as well and this one definitely fits the bill.
But anyway, hope you guys like it and, as always, thanks for stopping by.
Be blessed!-
Miah
Friday, January 15, 2010
3 Lil Eagles !
TITLE CARD

DEV:notes/scribbles



COLOR SCRIPT

CHARACTER/PROPS






FINAL BG'S






Heya Guys,
I hope that everybody's doing well and that you're having a fantastic start to 2010 out your way!
So this post is one that I'm excited to share with you guys. Towards the end of last year, I was humbled and very privilaged to be a part of a project called
"3 Lil Eagles", a collaborative work that my good friend, Kevin Riley was gracious enough to allow me to be a part of. Kevin and I worked together on "Sunburn Serenade" and "A Chicken Named Mac" (see previous posts in '09), so needless to say I was extremely eager and excited to work with him again. As was the case with the previous 2 projects, "Eagles" was an absolute joy to work on and Kevin gave me innumerable opportunities to explore treatments in the hopes of arriving at something that felt specific to the project. Hopefully we hit the mark :)
To check out the final short, and support the project, please visit:
www.3lileagles.com (please copy and paste the link to you browser..... I never learned how to put up links properly..... it's lame but oh so true)
Thanks again Kev, for such a wondeful opportunity! You rock man!
Be blessed guys and thanks for stopping by!-
Miah

DEV:notes/scribbles



COLOR SCRIPT

CHARACTER/PROPS






FINAL BG'S






Heya Guys,
I hope that everybody's doing well and that you're having a fantastic start to 2010 out your way!
So this post is one that I'm excited to share with you guys. Towards the end of last year, I was humbled and very privilaged to be a part of a project called
"3 Lil Eagles", a collaborative work that my good friend, Kevin Riley was gracious enough to allow me to be a part of. Kevin and I worked together on "Sunburn Serenade" and "A Chicken Named Mac" (see previous posts in '09), so needless to say I was extremely eager and excited to work with him again. As was the case with the previous 2 projects, "Eagles" was an absolute joy to work on and Kevin gave me innumerable opportunities to explore treatments in the hopes of arriving at something that felt specific to the project. Hopefully we hit the mark :)
To check out the final short, and support the project, please visit:
www.3lileagles.com (please copy and paste the link to you browser..... I never learned how to put up links properly..... it's lame but oh so true)
Thanks again Kev, for such a wondeful opportunity! You rock man!
Be blessed guys and thanks for stopping by!-
Miah
Tuesday, January 12, 2010
Happily Surprised by Illustrator CS4 :)



Heya Guys,
Hope everyone's doing well out in bloggerland and that your all having a fantastic start to your new year! So the images above aren't anything too special, but the exciting thing is that they were all done in the new version of Illustrator (CS4). A good while back I began working in a combination of Flash,Photoshop, and finalizing my files in AI to send off to clients, but to be completely honest Illustrator CS4 does it all (minus any PS texture goodness). Looks like Adobe finally learned a thing or two from Macromedia.... go figure :)
If any of you artists out there are looking for a good program that allows you to produce vector based art that doesn't look super stiff, give CS4 a try and see what ya think. At the very least it certainly has a great deal of potential.
Be blessed guys!-
Miah
Monday, November 30, 2009
You Did? :)

Heya Guys,
Hope everybody's doing well out in good 'ol Bloggerland. So while I was working the other day I got a knock at my door. I answered it and this is what I saw........
(my daughter just learned how to pedal her bigwheel):). Just thought I'd share it with ya.
Way to go Emma! Daddy's proud of ya :)
Be blessed gang!-
Miah
Sunday, November 22, 2009
Tuesday, November 17, 2009
Dude you took my shoe, didn't you!?

Heya guys,
Hope everybody's doing well and that things are fine and dandy out your way!
So as is the norm around here anymore..... here's another b&w piece featuring kids doing, well.... kid stuff. Shocking I know...hehehehe :).... But all joking aside, I got to thinking recently that I take too much for granted. I don't know about you guys, but for me it's so easy to get lost in the difficulties and pressures of life that sometimes I forget just how blessed I am to be doing what I do everyday. Even though I don't deserve it, God continues to do great things in my life, both personaly and artistically, and for that I'm very thankful!
As always, thanks for stopping by guys and I hope you like the piece!
Be blessed!-
Miah
Monday, November 09, 2009
Wednesday, October 14, 2009
In Progress...updated
Final Colors....


Roughs


Heya Guys,
Hope everyone's doing great and that all's well in your neck of the woods. Things have thankfuly been busy here at the studio, but most of it has been work I unfortunately cannot post just yet. So until those projects are available to the public, here's some in progress stuff that I am able to put up. Hope you guys like 'em so far. Take care and as always thanks for stopping by.
Be blessed-
Miah


Roughs


Heya Guys,
Hope everyone's doing great and that all's well in your neck of the woods. Things have thankfuly been busy here at the studio, but most of it has been work I unfortunately cannot post just yet. So until those projects are available to the public, here's some in progress stuff that I am able to put up. Hope you guys like 'em so far. Take care and as always thanks for stopping by.
Be blessed-
Miah
Tuesday, September 15, 2009
Friday, August 21, 2009
You Guessed It.... More Kiddies...
Heya Guys,
Hope everyone's doing fine and dandy out in the bloggerverse.... or whatever we call this network of artistic goodness. First off, I'd like to thank all you guys that dropped by and left comments on the last post. Ideally I'd love to thank you each individually, but unfortunately I haven't had the chance. Despite my lack of response, please know that your posts of kindness and encouragement are very much so appreciated and again thank you all for taking the time out to stop by.
So Abz had asked me to post some process stuff and give a small explination of how I work, so I figured I'd take an image and try to do just that. I don't know about the rest of you guys, but I find it kinda tough to explain why I make the choices that I do, so if what I write below doesn't make sense, I apologize ahead of time :)

So this generally speaking is what my roughs look like for a project like this. I very rarely ever thumbnail for this stuff or do a rough pass that's just shapes, but instead I rough out one character going mainly for expression and attitude, and work around that intial character building the illustration from there. I suppose the goal in working this way is that the mood or acting in the illustration is what really helps inform the other decisions, hopefully making that aspect of the image more prominent from the very beginning. With this image I began by roughing out the teacher and worked straight across from there. The pose for the teacher was intended to imply a great deal of confidence showing that this guy is well studied and worth taking the time to listen to. That well edjucated nature is further supported by his larger forhead and preppier dress. All stereotypical of course, but hopefully it's stuff that the viewer can relate to on some level. To help further support this knowledgable teacher as the focus of the image, the kids are posed/composed in a way that shows their willingness to take in and absorb what the speaker is saying. Each is looking at the teacher leaning slightly towards him, very attentive and interested. But to add a bit of humanity to the group, the girl on the right isn't as convinced as the boys are.... her pose and expression should help to support this idea, so unlike the boys, her arms are behind her back and her expression is more surprised or questioning. In an attempt to make the cluster seem more unified, the shapes of the kids heads are handled in a way that sort of "jigsaws" them together... almost like a puzzle or something. Not sure if all of this comes across or not, but hopefully it's close anyway :)

So once I'm happy with the rough and I feel like I'm looking at something that has a bit of life and humanity to it, I'll move on ahead to clean up and tones. When I first started doing this project, I worked entirely in Illustrator. If you look back at some of the very first posts on this blog you'll see what that stuff looked like. Although the lines and shapes were as crisp and clean as I could possibly have wanted, the over all feel of the images were cold and flat. To help counter that overly computer generated feel, I eventually stared "inking" my lines in Flash with the brush tool and then exporting them as an AI file, opening them in Illustrator and then finalizing the images there. I still use this process for some of my clients, but it's quite time consuming and not exactly fantastic for deadlines. Now-a-days, my program of choice has become Photoshop, and that's what I used to clean up and "paint" tonally the image above. I'm fortunate enough to own a Cintiq, and the combination of working with it and PS really allows me a ton of flexibility visually, while still making the process deadline friendly. Ultimately I feel like images like the one above, are hopefully more lively because they have some indication of the artist's hand in the final product.
I don't know about you guys, but to me something that is done well, by hand, just seems like a better product.... richer, warmer, and of better quality. Now I'm not saying that there aren't a ton of fantastic digital artists out there that produce work that far surpasses anything that I could ever hope to produce myself, but what I am saying is that there's something very nastalgic about an illustration that feels handcrafted. If done well, it hints back to what I consider the best part of american illustration history, the 50's. For me artists back then were the real deal.... the genuine article, ya know. One day I hope that my work will be as good as theirs...... I still have a long, long, long, long, long way to go, but it's always great to have something to aspire to.
So Abz, I hope that helps answer your question. Take care guys, and happy illustrating!-
Miah
Hope everyone's doing fine and dandy out in the bloggerverse.... or whatever we call this network of artistic goodness. First off, I'd like to thank all you guys that dropped by and left comments on the last post. Ideally I'd love to thank you each individually, but unfortunately I haven't had the chance. Despite my lack of response, please know that your posts of kindness and encouragement are very much so appreciated and again thank you all for taking the time out to stop by.
So Abz had asked me to post some process stuff and give a small explination of how I work, so I figured I'd take an image and try to do just that. I don't know about the rest of you guys, but I find it kinda tough to explain why I make the choices that I do, so if what I write below doesn't make sense, I apologize ahead of time :)

So this generally speaking is what my roughs look like for a project like this. I very rarely ever thumbnail for this stuff or do a rough pass that's just shapes, but instead I rough out one character going mainly for expression and attitude, and work around that intial character building the illustration from there. I suppose the goal in working this way is that the mood or acting in the illustration is what really helps inform the other decisions, hopefully making that aspect of the image more prominent from the very beginning. With this image I began by roughing out the teacher and worked straight across from there. The pose for the teacher was intended to imply a great deal of confidence showing that this guy is well studied and worth taking the time to listen to. That well edjucated nature is further supported by his larger forhead and preppier dress. All stereotypical of course, but hopefully it's stuff that the viewer can relate to on some level. To help further support this knowledgable teacher as the focus of the image, the kids are posed/composed in a way that shows their willingness to take in and absorb what the speaker is saying. Each is looking at the teacher leaning slightly towards him, very attentive and interested. But to add a bit of humanity to the group, the girl on the right isn't as convinced as the boys are.... her pose and expression should help to support this idea, so unlike the boys, her arms are behind her back and her expression is more surprised or questioning. In an attempt to make the cluster seem more unified, the shapes of the kids heads are handled in a way that sort of "jigsaws" them together... almost like a puzzle or something. Not sure if all of this comes across or not, but hopefully it's close anyway :)

So once I'm happy with the rough and I feel like I'm looking at something that has a bit of life and humanity to it, I'll move on ahead to clean up and tones. When I first started doing this project, I worked entirely in Illustrator. If you look back at some of the very first posts on this blog you'll see what that stuff looked like. Although the lines and shapes were as crisp and clean as I could possibly have wanted, the over all feel of the images were cold and flat. To help counter that overly computer generated feel, I eventually stared "inking" my lines in Flash with the brush tool and then exporting them as an AI file, opening them in Illustrator and then finalizing the images there. I still use this process for some of my clients, but it's quite time consuming and not exactly fantastic for deadlines. Now-a-days, my program of choice has become Photoshop, and that's what I used to clean up and "paint" tonally the image above. I'm fortunate enough to own a Cintiq, and the combination of working with it and PS really allows me a ton of flexibility visually, while still making the process deadline friendly. Ultimately I feel like images like the one above, are hopefully more lively because they have some indication of the artist's hand in the final product.
I don't know about you guys, but to me something that is done well, by hand, just seems like a better product.... richer, warmer, and of better quality. Now I'm not saying that there aren't a ton of fantastic digital artists out there that produce work that far surpasses anything that I could ever hope to produce myself, but what I am saying is that there's something very nastalgic about an illustration that feels handcrafted. If done well, it hints back to what I consider the best part of american illustration history, the 50's. For me artists back then were the real deal.... the genuine article, ya know. One day I hope that my work will be as good as theirs...... I still have a long, long, long, long, long way to go, but it's always great to have something to aspire to.
So Abz, I hope that helps answer your question. Take care guys, and happy illustrating!-
Miah
Saturday, August 08, 2009
Monday, August 03, 2009
Not Up to Scratch...

Heya Guys. Hope everyone's doing fine and dandy out in bloggerland and that you've all had a great and relaxing summer.
So these guys are unfortunately destined to never see the light of day, well other than here anyway :). In the end, they just weren't the right fit for the project, but they were still alot of fun to work on. So I figured I'd post 'em up here just 'cause I could. Hope ya like 'em.
As always, thanks for taking a look. Be blessed and thanks for stopping by!
Miah

















